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Saturday, 19 May 2012

DICE Explains Why the BF3 Beta has No Vehicles

Daily News Sunday, 09 October 2011 08:19
The developer of Battlefield 3 has gone some way to explaining why the Battlefield 3 Beta restricted players to a small map devoid of any vehicles. Speaking to The Guardian, DICE producer Patrick Liu said the map was chosen specifically to assist with the beta testing procedure.


Of course, PC players now have the opportunityto play the much larger 64-player Caspian Border map, complete with tanks and jets. However, over the past couple of weeks they've been restricted to the comparatively tiny Operation Metro map. Liu explains why:
"Yeah, I think there's been a misunderstanding of the term 'beta test'! We ran the alpha tests with a rush map and we wanted to have some sort of reference so we could compare results – so we needed to have more-or-less the same map. But we do understand the concerns that we didn't show a conquest map, but we have demoed Caspian Border, and we did run a conquest map as a limited PC-only test."
Liu also assured fans that the Battlefield: Bad Company franchise is alive and well, and could see another installment in the near future:
"We haven't killed Bad Company! But we can only make so many games. Be patient – there might be something else coming up..."
"We always have a couple of projects going on – some of them die, but some are more fruitful. We don't have any plans to make Battlefield an annual title – we want to make it ourselves we don't want anyone else doing it! And no studio can make an annual franchise by themselves – well, the sports titles can but they're a very different breed."

In other BF3 news, DICE has posted a list of the top 10 bugs of the beta (and how it will fix them). Some of the issues that will get attention include squad problems, graphical glitches and a weird bug where "drowned bodies appear to be dead, but are not".
Last modified on Sunday, 09 October 2011 08:38
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